Friday, 23 January 2015

A drawing a day (January 1st - 23rd)

January 1st - 10th

January 12th - 20th

January 21st -22nd

January 23rd

Saturday, 10 January 2015

Happy New Year

2015 is here (already 10 days in) and I have already started making some changes or rather executing my new years resolution. Since I no longer have a facebook account, I will be posting most of my drawings/paintings on TUMBLR (jasbeerk.tumblr.com) and most of my animation test will be posted on VIMEO (www.vimeo.com/jasbeer). I will try to update every 2 weeks and every month for my animation test.

I'm currently working on an animation test a day and a small hand drawing a day. But before I post any 2015 work, take a look at my 2014 a drawing a day challenge


All 365 paintings




a little behind the scene

I use photo for reference for mood, color and poses

But sometimes I just paint without any reference






Wednesday, 10 September 2014

Animation Reel

I should have posted this here a long time ago but with multiple pages to keep update, I'm a bit slow. Last year I took the Animasquad workshop between September to December and worked on two shots. I learned a lot and hoping to have some new shots by the end of this year.

Animation reel 2014 from Jasbeer Kootbally on Vimeo.

Thursday, 1 August 2013

3D Generalist Showreel

Here's my 3D Generalist Showreel to show all the little things I can do. Enjoy

Generalist Showreel 2013 from Jasbeer Kootbally on Vimeo.

Thursday, 11 July 2013

Render Test version 02 of personal project






A few renders as I play around with lighting, material/textures. Next stage is animation of the butterflies and a few camera movements

Monday, 17 June 2013

Hair styling for Character


Drawn EP Curves to desired style and attached NHair system
                                             
NHair simulation and styling


Using polygon modelling for hair


I carried out a few test over the weekend with the character I working on at the moment. Hair modelling hasnt been easy so far, so I decided to give NHair a try and its actually working better for the character.